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Number of Players | 2-4 |
Playtime | 45 Min |
Suggested Ages | 14+ |
Designer(s) | John D. Clair |
Publisher | AEG |
Base Game | Mystic Vale |
Who Will Command the Battle for the Vale?
As the struggle to rebuild the Valley of Life intensifies, the ranks of those combating the curse continues to swell. Some druids, in particular, are climbing to the forefront as potent leaders. While they are as varied in their approach and nature as the druidic clans themselves, these servants of Gaia strive for the day when a wicked king’s bitter wrath no longer taints their world.
Vale of the Wild adds a large array of new advancement and vale cards to the base Mystic Vale game. Players can begin the game with new leader cards in their deck. Leaders give abilities that can be upgraded to become even more powerful! New eclipse advancements can be covered by another advancement and still add its ability to the card, offering greater flexibility to craft cards and enhance powerful combos.
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