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( You save: $6.00)
Number of Players | 1-5 |
Playtime | 60-90 Min |
Suggested Ages | 13+ |
Designer(s) | Gil Hova |
Publisher | Formal Ferret Games |
Base Game | The Networks |
"The Networks: Executives, a full expansion for The Networks, changes the original gameplay in a few ways.
First, all players choose a Network Executive at the start of the game. Each Network Executive comes with their own advantages and drawbacks.
Second, there is now a new deck of Show Cards with a different mix of Genres. Each Genre now has an equal chance of appearing, unlike the base game where Reality and Sports shows were less common. However, Sports Shows now have a higher upkeep, and Reality Shows don't get as many Viewers on average as another Show with a bunch of Stars.
Third, players no longer get starting Public Access Shows, Stars, or Ads automatically. Instead there is a starting ""Pilot Season"" draft in which each player pick their starting TV shows. These starting Shows will determine a player's starting resources, like Stars, Ads, and extra money.
Fourth, you get a Mogul Card when you get your first 5-Show Genre Bonus or your second 3-Show Genre Bonus. These Mogul Cards are like supercharged Network Cards, so they're worth picking up!
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