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Number of Players | 1-4 |
Playtime | 20-30 Min |
Suggested Ages | 10+ |
Designer(s) | Christoph Toussaint |
Publisher | AEG |
As scientists and engineers on board the underwater research station “AquaSphere”, you are facing a big crisis: your most important tools, the bots, have stopped working!
It is time to take things into your own hands–but quickly! After all, you want to have a major scientific breakthrough before the competition. In the limited time you have, you must expand your labs, analyze crystals, dock new submarines, reactivate the bots, and catch octopods.
Be careful however! You never know if the competition is spying on you…
On your turn, you roll six dice and can only use two actions. On your development sheet you note the actions chosen for this turn and your points. You can also choose to expand your lab which will give you bonus actions or points. Other players can pick any action combination from your dice roll to add to their sheet.The game finishes after 6 rounds. Whoever has the most points wins the game!
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